Masterminds of Programming: Conversations with the Creators by Shane Warden, Federico Biancuzzi

By Shane Warden, Federico Biancuzzi

Masterminds of Programming good points specific interviews with the creators of a number of historical and hugely influential programming languages. during this certain assortment, you'll find out about the strategies that resulted in particular layout judgements, together with the objectives that they had in brain, the trade-offs that they had to make, and the way their studies have left an influence on programming this present day. Masterminds of Programming comprises person interviews with:

-Adin D. Falkoff: APL
-Thomas E. Kurtz: BASIC
-Charles H. Moore: FORTH
-Robin Milner: ML
-Donald D. Chamberlin: SQL
-Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK
-Charles Geschke and John Warnock: PostScript
-Bjarne Stroustrup: C++
-Bertrand Meyer: Eiffel
-Brad Cox and Tom Love: Objective-C
-Larry Wall: Perl
-Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell
-Guido van Rossum: Python
-Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua
-James Gosling: Java
-Grady Booch, Ivar Jacobson, and James Rumbaugh: UML
-Anders Hejlsberg: Delphi inventor and lead developer of C#

If you're drawn to the folks whose imaginative and prescient and difficult paintings assisted in shaping the pc undefined, you'll locate Masterminds of Programming attention-grabbing.

Show description

Read or Download Masterminds of Programming: Conversations with the Creators of Major Programming Languages PDF

Best programming books

Scratch 2.0 Beginner's Guide (2nd Edition)

As twenty first century humans, we are living a electronic existence, yet laptop scientists all over the world warn of a declining pool of digitally literate laptop technological know-how scholars. The Scratch surroundings makes it enjoyable for college kids of any age to imagine, create, and collaborate digitally.

Scratch 2. zero Beginner's advisor moment variation will train you ways to turn into a Scratch programmer and lay the root for programming in any machine language. even if you're making a birthday card or cloning bricks for a video game of Breakout, tasks are approached in a step by step strategy to assist you layout, create, and think about every one programming workout.

Automata, Languages and Programming: 25th International Colloquium, ICALP'98 Aalborg, Denmark, July 13–17, 1998 Proceedings

This publication constitutes the refereed complaints of the twenty fifth foreign Colloquium on Automata, Languages and Programming, ICALP'98, held in Aalborg, Denmark, in July 1998. The 70 revised complete papers offered including 8 invited contributions have been conscientiously chosen from a complete of 182 submissions.

FAQ по Microsoft Windows Vista

Этот сборник часто задаваемых вопросов по home windows Vista был собран по материалам форума OSzone. internet. Он будет полезен как для решения конкретных задачу, так и в ознакомительных целях. Возможно при прочтении данного FAQ вы узнаете что-то новое и полезное, то чем вы сможете воспользоваться в будущем. Здесь я старался собрать вопросы, которые еще не рассматривались ране, вопросы, которые относятся в первую очередь к home windows Vista, хотя фактически львиная доля вопросов, описанных в FAQ по home windows XP применима и к этой системе.

LEGO MINDSTORMS NXT-G Programming Guide, Second Edition (Practical Projects)

James Kelly’s LEGO MINDSTORMS NXT-G Programming advisor, moment variation is a fountain of knowledge and concepts for these seeking to grasp the paintings of programming LEGO’s MINDSTORMS NXT robotics kits. This moment version is fully-updated to hide the entire most recent beneficial properties and elements within the NXT 2. zero sequence. it's also workouts on the finish of every bankruptcy and different content material feedback from educators and different readers of the 1st variation.

Additional resources for Masterminds of Programming: Conversations with the Creators of Major Programming Languages

Sample text

The first thing you would do is create a snapshot of C:\Program Files (this is before you install your program). Call the snapshot file something meaningful, and probably date it. snp (the current date as I write this). 2. This one’s pretty self-explanatory. Make sure you install to the default location, in the most standard way possible. 3. At this point you have created a “base” snapshot and installed your program. It’s time to create a snapshot post-install. snp. At this point, if you want to make sure you named your snapshot files correctly, you can choose option 2 from the menu and list snapshot files.

That’s because you only use a return when you have some value to return to the code that called the function. Sometimes (as in this case) a function is asked to do something but isn’t asked to return a value. The first thing it does is initialize a couple of values: snaplist is an (initially) empty list that will hold the list of snapshot files. curdir member). You assign the output to a list with the identifier filelist. You then run a for loop that narrows down the list: This for loop iterates through each item in the filelist.

That’s exactly what we did here. You encapsulated the retrieval of both files inside a single try block for code conciseness. You could have put each one in its own try block if you wanted to provide a more specific error message. The next thing you do is the actual comparison. You have imported Python’s difflib module in order to be able to compare two strings and show differences, so that’s what you implement in these next two lines: As you can see, you diff the directories and files, respectively, and assign the differences to the lists: result_dirs and result_files.

Download PDF sample

Rated 4.33 of 5 – based on 47 votes