Objective-C Quick Syntax Reference by Matthew Campbell

By Matthew Campbell

The Objective-C quickly Syntax Reference is a condensed code and syntax connection with the preferred Objective-C programming language, that's the center language in the back of the APIs present in the Apple iOS and Mac OS SDKs. It provides the fundamental Objective-C syntax in a well-organized structure that may be used as a convenient reference.

You won’t locate any technical jargon, bloated samples, drawn out historical past classes, or witty tales during this booklet. What you will discover is a language reference that's concise, to the purpose and hugely obtainable. The ebook is filled with beneficial info and is a must have for any Objective-C programmer.

In the Objective-C speedy Syntax Reference, you are going to find:
* A concise connection with the Objective-C language syntax.
* brief, basic, and centred code examples.
* A good laid out desk of contents and a entire index permitting effortless evaluation.

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Programming Languages: An Active Learning Approach by Kent D. Lee

By Kent D. Lee

Programming Languages: An lively studying method introduces scholars to 3 programming paradigms: object-oriented/imperative languages utilizing C++ and Ruby, sensible languages utilizing normal ML, and common sense programming utilizing Prolog. This interactive textbook is meant for use in and out of doors of sophistication. every one bankruptcy follows a trend of offering a subject matter via a tradition workout or workouts that inspire scholars to aim what they've got simply learn. This textbook is best-suited for college students with a 2-3 path creation to principal programming.

Key Features:
* obtainable constitution courses the coed via a number of programming languages
* Seamlessly built-in perform exercises
* Classroom-tested
* on-line aid fabrics

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Automata, Languages and Programming: 25th International by Yonit Kesten, Amir Pnueli, Li-on Raviv (auth.), Kim G.

By Yonit Kesten, Amir Pnueli, Li-on Raviv (auth.), Kim G. Larsen, Sven Skyum, Glynn Winskel (eds.)

This e-book constitutes the refereed complaints of the twenty fifth overseas Colloquium on Automata, Languages and Programming, ICALP'98, held in Aalborg, Denmark, in July 1998.
The 70 revised complete papers provided including 8 invited contributions have been rigorously chosen from a complete of 182 submissions. The e-book is split in topical sections on complexitiy, verification, facts buildings, concurrency, computational geometry, automata and temporal common sense, algorithms, countless country structures, semantics, approximation, thorem proving, formal languages, pi-calculus, automata and BSP, rewriting, networking and routing, zero-knowledge, quantum computing, etc..

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HLSL Development Cookbook by Doron Feinstein

By Doron Feinstein

DirectX eleven has been round for a few years now yet by no means obtained a lot cognizance from 3D builders up formerly. With laptop regaining its reputation within the gaming group and the 3rd new release of Xbox gaming console simply round the nook, the transition to DirectX eleven is simply an issue of time.

In this publication, we'll conceal universal and new 3D options applied utilizing the good points provided through DirectX eleven. From simple lighting fixtures to complex display area results, each one recipe will introduce you to at least one or extra new DirectX eleven gains equivalent to Compute Shaders, Unordered entry perspectives, and Tessellation.

The HLSL improvement Cookbook will give you a chain of crucial recipes that can assist you take advantage of out of the several rendering recommendations used inside video games and simulations utilizing the DirectX eleven API.

What you wish for this book

Running the samples supplied with this publication calls for a working laptop or computer with a DirectX 11-enabled pix card operating home windows Vista or more moderen working approach. Compiling the code would require Microsoft’s visible Studio 2010 or more recent with DirectX SDK (June 2010).

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Real-Time Rendering (3rd Edition) by Tomas Akenine-Moller, Eric Haines, Naty Hoffman

By Tomas Akenine-Moller, Eric Haines, Naty Hoffman

Completely revised, this 3rd variation makes a speciality of glossy recommendations used to generate man made third-dimensional photos in a fragment of a moment. With the appearance of programmable shaders, a large choice of latest algorithms have arisen and advanced during the last few years. This variation discusses present, useful rendering tools utilized in video games and different purposes. It additionally provides an outstanding theoretical framework and proper arithmetic for the sphere of interactive special effects, all in an approachable type. The authors have made the figures utilized in the ebook on hand for obtain for reasonable use.

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The Rails View: Create a Beautiful and Maintainable User by Bruce Williams, John Athayde

By Bruce Williams, John Athayde

Working within the View layer calls for a breadth of data and a focus to element in contrast to at any place else in Rails. One fallacious circulation can lead to brittle, advanced perspectives that cease destiny improvement in its tracks. This e-book can assist you become independent from from tangles of common sense and markup on your perspectives as you choose up the sensible talents you want to enforce your person interface cleanly and maintainably.

You'll notice the way to building up good, sustainable layouts and renowned interface parts with semantic HTML5 and CSS3, and if you happen to can responsibly generate markup and use complicated presenters... all with no leaving the designers in your staff out within the chilly. Widen your charm with responsive layout, and become aware of how new revolutionary enhancement innovations can take you past the "weakest link" process of the previous. grasp the asset pipeline brought in Rails 3.1 and use Sass and Coffeescript to make your interface code shorter and extra enjoyable.

You'll create stylish, well-structured perspectives which are a pleasure to construct on. You'll enjoy its complete, aim information in a realm packed with subjective opinions.

What You Need:

All examples within the ebook imagine Rails 3.1 or later and Ruby 1.9.x are put in. designated details on tips on how to set up those for home windows, Mac OS X and Linux is incorporated within the book.

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iOS 9 Programming Fundamentals with Swift: Swift, Xcode, and by Matt Neuburg

By Matt Neuburg

Movement into iOS improvement by means of getting a company clutch of its basics, together with the Xcode IDE, the Cocoa contact framework, and speedy 2.0—the newest model of Apple's acclaimed programming language. With this completely up-to-date consultant, you'll examine Swift’s object-oriented options, know how to exploit Apple's improvement instruments, and realize how Cocoa presents the underlying performance iOS apps have to have.

• discover Swift’s object-oriented thoughts: variables and services, scopes and namespaces, item varieties and instances
• get to grips with integrated fast kinds equivalent to numbers, strings, levels, tuples, Optionals, arrays, dictionaries, and sets
• methods to claim, instantiate, and customise rapid item types—enums, structs, and classes
• observe strong quick gains similar to protocols and generics
• make amends for quick 2.0 strategies: choice units, protocol extensions, blunders dealing with, safeguard statements, availability exams, and more
• travel the lifecycle of an Xcode venture from inception to App Store
• Create app interfaces with nibs and the nib editor, Interface Builder
• comprehend Cocoa’s event-driven version and its significant layout styles and features
• learn how speedy communicates with Cocoa’s C and Objective-C APIs

Once you grasp the basics, you'll manage to take on the main points of iOS app improvement with writer Matt Neuburg's spouse consultant, Programming iOS 9.

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Programming Embedded Systems: With C and GNU Development by Michael Barr, Anthony Massa

By Michael Barr, Anthony Massa

When you've got programming adventure and a familiarity with C—the dominant language in embedded systems—Programming Embedded Systems, moment variation is strictly what you want to start with embedded software program. This software program is ubiquitous, hidden away inside of our watches, DVD gamers, cell phones, anti-lock brakes, or even a couple of toasters. the army makes use of embedded software program to lead missiles, discover enemy airplane, and pilot UAVs. verbal exchange satellites, deep-space probes, and lots of clinical tools may were approximately very unlikely to create with out embedded software program.

The first version of Programming Embedded Systems taught the topic to tens of millions of individuals around the globe and is now thought of the bible of embedded programming. This moment variation has been up to date to hide all of the most up-to-date designs and improvement methodologies.

The recommendations and code examples awarded listed here are at once acceptable to real-world embedded software program tasks of all types. Examples use the loose GNU software program programming instruments, the eCos and Linux working structures, and a reasonably cheap platform particularly built for this booklet. should you receive those instruments in addition to Programming Embedded Systems, moment version, you'll have a whole surroundings for exploring embedded platforms extensive. yet no matter if you're employed with diversified and software program, the rules lined during this ebook apply.

Whether you're new to embedded platforms or have performed embedded paintings earlier than, you'll enjoy the themes during this e-book, which include:
•How construction and loading courses range from computer or server computers
•Basic debugging techniques—a serious ability whilst operating with minimally endowed embedded systems
•Handling sorts of memory
•Interrupts, and the tracking and regulate of on-chip and exterior peripherals
•Determining even if you've got real-time requisites, and no matter if your working method and alertness can meet these requirements
•Task synchronization with real-time working platforms and embedded Linux
•Optimizing embedded software program for measurement, pace, and gear consumption
•Working examples for eCos and embedded Linux

So no matter if you're writing your first embedded software, designing the most recent new release of handheld whatchamacalits, or coping with the folks who do, this ebook is for you. Programming Embedded Systems may help you increase the data and talents you want to in achieving skillability with embedded software.

Praise for the 1st version:
"This energetic and readable e-book is the ideal creation for these venturing into embedded structures software program improvement for the 1st time. It presents in a single position all of the vital themes essential to orient programmers to the embedded improvement process. —Lindsey Vereen, Editor-in-Chief, Embedded structures Programming

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